Introducing Peer-to-Peer Streaming to GPU
Teledyne SP Devices is now extending product functionality and flexibility
further by introducing peer-to-peer streaming support. This allows for
unprecedented high-speed data transfers at peak rates of up to 6.8
Gbyte/s. The streaming is supported both for Windows and Linux and can be
done with selected digitizer models to a number of graphics processing
units (GPUs) from AMD and NVIDIA.
With peer-to-peer technology the data is transferred directly from the
digitizer to the GPU with minimal involvement of the host computer's CPU.
This is a huge advantage compared to conventional solutions which require
data to be copied via the RAM of the host PC. With peer-to-peer both the
CPU and RAM can instead be used for other tasks.
Benefits:
-
Peer-to-peer outperforms conventional solutions which rely on copying
data via the RAM of the host PC
-
Peer-to-peer and GPUs complement the already offered open FPGA
architecture
-
GPUs are more suitable than FPGAs for certain applications and
algorithms
-
Post-processing of captured data can be done in the GPU using OpenCL™ or
CUDA™
Applications:
- Swept-source OCT
- Image processing
- RADAR
- LIDAR
- Spectrum monitoring
- Wireless communication
- Scientific instruments