Newsletter - Introducing Peer-to-Peer Streaming to GPU


​Introducing Peer-to-Peer Streaming to GPU

Teledyne SP Devices is now extending product functionality and flexibility further by introducing peer-to-peer streaming support. This allows for unprecedented high-speed data transfers at peak rates of up to 6.8 Gbyte/s. The streaming is supported both for Windows and Linux and can be done with selected digitizer models to a number of graphics processing units (GPUs) from AMD and NVIDIA.

With peer-to-peer technology the data is transferred directly from the digitizer to the GPU with minimal involvement of the host computer's CPU. This is a huge advantage compared to conventional solutions which require data to be copied via the RAM of the host PC. With peer-to-peer both the CPU and RAM can instead be used for other tasks.


  • Peer-to-peer outperforms conventional solutions which rely on copying data via the RAM of the host PC
  • Peer-to-peer and GPUs complement the already offered open FPGA architecture
  • GPUs are more suitable than FPGAs for certain applications and algorithms
  • Post-processing of captured data can be done in the GPU using OpenCL™ or CUDA™


  • Swept-source OCT
  • Image processing
  • Spectrum monitoring
  • Wireless communication
  • Scientific instruments